-= PWAD for DOOM II =- -= THE ABYSS v2.4a =- ============================================================================== * General Information * Title : THE ABYSS Authors : H2SO4 & MrElusive Compatibility : DOOM II v1.666, v1.7, v1.7a, v1.8 and v1.9 Email Address : Misc. Author Info : H2SO4: I'm your average heavy metal freak who likes to listen to house. MrElusive: I hate heavy metal freaks who listen to house. Description : Who cares about some corny story line, who reads it anyway but the geeks who write it. SCREW IT!! Just play the f#%$&&*! thing. These are still the best maps ever made...4 DOOM. Additional Credits to : id Software! ============================================================================== * Play Information * Maps : map 1 - map 22 (24 maps) Single Player : Yes (tested) Cooperative 2-4 Player : Yes " (not really) Deathmatch 2-4 Player : Yes " Difficulty Settings : Yes " New Sounds : No (The current sounds are good) New Music : Yes (Not all) New Graphics : Plenty Textures Aligned : Yes (ñ99.9%) Demos replaced : Yes (DEMO1, DEMO2 and DEMO3) * use PLAY.BAT for full compatibility with all the version of DOOM II * * PLAY.BAT won't make any changes to your original doom files * ============================================================================== * Specific map information * map 1 Don't try getting the weapons: you're not supposed to get them anyway. map 2 Push the dead player in the catacombs. map 3 Follow the bloody cross. map 4 The nuns have left the cloister. map 5 Switch it together. map 6 Go to the highest level. map 7 Not too hard..if you try.. hard enough (think about it...). map 8 The schoolboy's nightmare. map 9 There is always a way through, even when you aren't that dextrous. map 10 Looks familiar....doesn't it? map 11 On your list of enemies the ARCH-VILE should be on top. map 12 Better than good; disected the original into 3 levels. map 13 Don't read the naughty books. map 14 Just don't drool....don't just drool. map 15 Now you're supposed to get the weapons...and the secrets map 16 Seek the 8. map 17 Do you see the light(switch)? map 18 Heard it through some grape vines map 19 H2SO4 designed the exit; the rest is by MrElusive enteprises. map 20 What would these guys want a super computer for? map 21 Blasphemy! Herecy! Heretic? map 22 Holy shit! map 31 No such animal. map 32 How could you get here if map 31 doesn't exist, HUH? (Besides it's to difficult.) ============================================================================== * Construction * Base : New maps from scratch! Build Time : More than we'd like to admit, less than we should have. Editors used : DEU51, DEU52, DEU2, DEU2C, WADED, BSP, DMGRAPH, T-DRAW, DPE II, ALCHEMY, GWS, VistaPro 3, NWT, DMapEdit Known Bugs : None, as far as we know. (Like you're gonna play this PWAD if you knew it has bugs ;-) ) ============================================================================== * Copyright / Permissions * You may distribute this PWAD in any electronic format (BBS, Diskette, CD, etc) as long as you include this txt-file without any modifications. ============================================================================== * Who made which map * Level: Name: Designer: map 1 PINK HORDE H2SO4 map 2 THE CATACOMBS H2SO4 map 3 AVERNUS H2SO4 map 4 THE NUNNERY MrElusive map 5 IMP MADNESS MrElusive map 6 NOT LEVEL MrElusive map 7 THE CUBE H2SO4 map 8 THE THEATRE MrElusive map 9 BLOODSTREAM MrElusive map 10 HANGAR H2SO4/id dudes map 11 STONE HENGE MrElusive map 12 THE SQUARE H2SO4 map 13 THE LIBRARY Joint Effort map 14 ARABESQUE Joint Effort map 15 SATAN'S CROSS H2SO4 map 31 THE TEMPLE H2SO4/id dudes map 32 SPIDER BOWL MrElusive map 16 THE GRAND TOWER Joint Effort map 17 LIGHT AND DARKNESS Joint Effort map 18 SHORT 'N SWEET MrElusive map 19 THE PITS OF DOOM MrElusive map 20 THE CRAY Joint Effort map 21 HERETIC FACTOR Joint Effort map 22 BASILICA Joint Effort map 23-30 THE END MrElusive ============================================================================== * What is new in comparison with older versions of THE ABYSS * version 1.0 to 1.1 1. Two bugs removed from map 1. (linedef -> lightlevel to 0 everywhere) (the PLASMA and BFG9000 behind the bars) 2. Some pictures changed. version 1.1 to 1.2 1. There are three new maps. (map 11-13)!! 2. One bug removed from map 2. (deathmatch spot in closed room) 3. One bug removed from map 7. (deathmatch exit when playing nomonsters) 4. Some textures and pictures changed. version 1.2 to 1.2a We've decided to denote bugfixes with letters instead of a new number. 1. Some changes made on map 4. 2. Texture changed on map 10. 3. Some (important) changes made on map 12. 4. One useless vertex removed from map 13. version 1.2a to 2.0 1. Allmost all the maps have been partly or greatly changed. 2. Seven new maps. (map 14-18) 3. Some new textures and pictures. 4. Two new demos. 5. New fist sound patch. 6. All map names have been changed to the names we gave 'em. (OK except when U press tab, but that name is in the DOOM2.EXE, and we don't mess with that!) version 2.0 to 2.4 1. Four new maps. (map 19-22) 2. Some new graphics. 3. New music. 4. New floor(!) textures. 5. Maps 3, 12 and 13 underwent some changes. version 2.4 to 2.4a 1. New e-mail address. (LMP-files from an older version of THE ABYSS probably won't work with a newer version when the map(s) in question is/are changed.) ============================================================================== * Tips to play * Map 1: Grab the berserk sphere and smash those demons to a pulp WITH YOUR FISTS!! Don't use your gun.