Uses:
b_spawn.c
b_observ.c
Exports:
// Makes the given client the new administrator
//
// Parameter:
e : client to become administrator
// Returns:
-
//
void (entity e) MakeAdmin;
// Stops the given client from being administrator
//
// Parameter:
e : client to leave administrator job
// Returns:
-
//
void (entity e) StopAdmin;
// Checks for client impulse commands
//
// Parameter:
-
// Returns:
-
//
void () BotImpulseCommand;
// Removes all clients from observer and god
mode
//
// Parameter:
-
// Returns:
-
//
void () RemoveAllObserversAndGods;
// Initializes several server flags when the
game is started
//
// Parameter:
-
// Returns:
-
//
void () SetupServerFlags;
// Makes all items respawn
//
// Parameter:
-
// Returns:
-
//
void () RespawnItems;