//===========================================================================
//
// Name:		elusiv_t.c
// Function:
// Programmer:		Dmitri "Zindahsh" Kolesnikov (zindahsh@hotmail.com)
// Last update:		4.10.99
// Tab Size:		3 (real tabs)
//===========================================================================

#include "ichat.h"

chat "elusive"
{
	#include "teamplay.h"
	//
	type "enter_game"
	{
		HELLO2
		HELLO3
		HELLO4
	} //end type
	type "exit_game"
	{
		GOODBYE1
		GOODBYE3
		GOODBYE5
	} //end type
	type "start_level"
	{
		STARTLEVEL
	} //end type
	type "end_level"
	{
		ENDLEVEL2
	} //end type
	type "death_bfg"
	{
		DEATH_BFG
		DEATH_BFG1
		DEATH_BFG2
	} //end type
	type "death_insult"
	{
		DEATH_INSULT5
	} //end type
	type "death_praise"
	{
		D_PRAISE
	} //end type
	type "kill_insult"
	{
		KILL_INSULT34
		KILL_INSULT35
		KILL_INSULT36
	} //end type
	type "kill_praise"
	{
		PRAISE
	} //end type
	type "kill_telefrag"
	{
		TELEFRAGGED
		TELEFRAGGED1
		TELEFRAGGED2
		TELEFRAGGED6
	} //end type
	type "random_insult"
	{
		TAUNT
		TAUNT3
		TAUNT7
	} //end type
	type "random_misc"
	{
		"i've got a idea 'bout Gladiator!";
		"how you do it?";
		"damn...";
		"w-h-o-a...";
		"i remember - here was botle with beer!";
		"good stuff!";
		"why do you guys move so slowly?";
		MISC11
		MISC13
		MISC15
		MISC9
	} //end type
} //end chat el
